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# colorpie
+A tool to visualize color settings when an STL file is converted into a GLB. Being able to define a color wheel of 10 colors allows one to hone in of the desired color that the GLB should display.
+The model is designed with each sliver of the pie having faceted edges and "table" or "crown" like a diamond in orer to evaluate the color.
+
+This was developed using ChatGPT.
+
+# Prerequisites
+
+Python
+
+Blender. I used 5.0.0, this project probably is compatible with older versions as it is a very simple use of Blender. https://www.blender.org/
+
+OpenSCAD (optional) if you want to alter the model.
+
+# Example usage
+
+Here are some colorpie examples:
+
+## 1. Full-spectrum hue wheel
+
+
+
+
+
+ |
+
+
+ |
+
+
+
+Use 10 hues spaced 36° apart around HSV/HSL hue space. A good vivid set is:
+
+```text
+FF0000
+FF9900
+CCFF00
+33FF00
+00FF66
+00FFFF
+0066FF
+3300FF
+CC00FF
+FF0099
+```
+
+Command:
+
+```bash
+blender-bin-5.0.0 --background --python scripts/create_glb_colorpie.py -- \
+ scad/wedge.stl glb/colorpie_gamut_20260306_1213.glb \
+ --hexes FF0000,FF9900,CCFF00,33FF00,00FF66,00FFFF,0066FF,3300FF,CC00FF,FF0099
+```
+
+That is the best “walk the gamut” wheel for visual comparison.
+
+## 2. Voron-oriented wheel
+
+
+
+
+
+ |
+
+
+ |
+
+
+
+If you want a Voron-flavored wheel, I would not call it canonical unless you have exact house values, but a useful practical set would be:
+
+```text
+FFFFFF
+D9D9D9
+BFBFBF
+808080
+606060
+404040
+202020
+000000
+FF6600
+CC5500
+```
+
+Command:
+
+```bash
+blender-bin-5.0.0 --background --python scripts/create_glb_colorpie.py -- \
+ scad/wedge.stl glb/colorpie_voronish_20260306_1213.glb \
+ --hexes FFFFFF,D9D9D9,BFBFBF,808080,606060,404040,202020,000000,FF6600,CC5500
+```
+
+## 3. Neutral grayscale wheel
+
+
+
+
+
+ |
+
+
+ |
+
+
+
+This is useful for studying lighting and reflectance without hue distractions:
+
+```text
+FFFFFF
+E6E6E6
+CCCCCC
+B3B3B3
+999999
+808080
+666666
+4D4D4D
+333333
+000000
+```
+
+Command:
+
+```bash
+blender-bin-5.0.0 --background --python scripts/create_glb_colorpie.py -- \
+ scad/wedge.stl glb/colorpie_grayscale_20260306_1213.glb \
+ --hexes FFFFFF,E6E6E6,CCCCCC,B3B3B3,999999,808080,666666,4D4D4D,333333,000000
+```
+
+## 4. Warm-to-cool wheel
+
+
+
+
+
+ |
+
+
+ |
+
+
+
+This is a good comparison set for perceptual differences:
+
+```text
+FF0000
+FF4000
+FF8000
+FFCC00
+FFFF99
+CCFFFF
+99CCFF
+6699FF
+3366FF
+0000FF
+```
+
+Command:
+
+```bash
+blender-bin-5.0.0 --background --python scripts/create_glb_colorpie.py -- \
+ scad/wedge.stl glb/colorpie_warmcool_20260306_1213.glb \
+ --hexes FF0000,FF4000,FF8000,FFCC00,FFFF99,CCFFFF,99CCFF,6699FF,3366FF,0000FF
+```
+
+## 5. Low-saturation “printer realism” wheel
+
+
+
+
+
+ |
+
+
+ |
+
+
+
+This is useful because many real plastics are not neon-vivid:
+
+```text
+C96A6A
+C99A6A
+C9C36A
+9FC96A
+6AC97A
+6AC9B5
+6AAFC9
+6A86C9
+7C6AC9
+B56AC9
+```
+
+Command:
+
+```bash
+blender-bin-5.0.0 --background --python scripts/create_glb_colorpie.py -- \
+ scad/wedge.stl glb/colorpie_muted_20260306_1213.glb \
+ --hexes C96A6A,C99A6A,C9C36A,9FC96A,6AC97A,6AC9B5,6AAFC9,6A86C9,7C6AC9,B56AC9
+```
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